| Game Name | Nut and Bolt |
| Game Type | Puzzle/Physics-Based Game |
| Theme | Mechanical and industrial-themed puzzle game focused on connecting nuts and bolts through engaging problem-solving mechanics. |
| Objective | Align, rotate, or slide nuts and bolts to connect them correctly, ensuring the stability of a structure or machine in each level. |
| Core Gameplay | Players solve puzzles by manipulating nuts, bolts, and other mechanical parts to achieve specific goals, such as completing circuits or stabilizing platforms. |
| Progression | As players progress, puzzles become increasingly complex, introducing new mechanics, obstacles, and multi-step challenges. |
| Mechanics | |
| – Rotation | Rotate nuts or bolts to align them correctly. |
| – Sliding Mechanism | Slide parts into place to create a stable connection. |
| – Physics Interactions | Gravity and movement affect how parts interact; players must plan and time actions to succeed. |
| – Tool Use | Use in-game tools like wrenches or pliers to adjust or tighten connections. |
| Levels and Modes | |
| – Story Mode | Progress through structured levels, each introducing new mechanics and themes. |
| – Challenge Mode | Solve puzzles under time constraints or with limited moves for extra rewards. |
| – Endless Mode | Keep solving randomly generated puzzles for as long as possible. |
| Rewards System | |
| – Stars | Earn up to three stars per level based on efficiency, time taken, or moves used. |
| – Currency | Collect bolts (coins) by completing levels, which can be spent on hints, tools, or customization options. |
| – Achievements | Unlock trophies for milestones like “Fastest Solve,” “Perfect Connections,” or “No Hints Used.” |
| Environment | |
| – Workshop Setting | Levels are set in a workshop-like environment with gears, tools, and industrial backgrounds. |
| – Dynamic Themes | Themes evolve as levels progress (e.g., simple desk puzzles to large-scale industrial machinery). |